Monday, 18 February 2019

Hyper-realism and the fiction of the real


Hyper-realism and the fiction of the real



‘Realism’ can be understood as both a movement in art (which began in France in the 1850s) and more broadly, as a style of representation. In its broadest application, realism refers to works that show ‘reality’, that is, what is believed to exist. This conception of reality rests upon the idea that what is real is discovered through the senses (sight, hearing, touch, taste, smell) and as independent of representation (in art and literature and theatre etc.) So realism as expressed through the arts can be said to support that experience of reality and to reinforce it.
Realism has a strong connection to ‘truth’ and the art historical idea of ‘truth to nature’. Typically, realist art addresses everyday subjects and readily observable situations. It is grounded in the idea of the faithful representation (that shows things as they are) and committed to the idea of an objective reality. The popularity of 19th Century Realism coincided with the invention of photography and its claim to ever more precise and objective representation as enabled by the camera.
While realism as a style of representation has persisted across the arts to the present day, there have been major challenges to the idea of reality that it relies upon, and consequently in the art that addresses that concept. This is particularly pronounced in art from the 1990s when the widespread application of computers in image making came about. These new image technologies disrupted earlier conceptions of the real and faith in images based in realism. Not surprisingly, photography and screen-based art has had a major role to play in this reassessment of realism. The paired concepts of simulacra and simulation, as developed by theorist Jean Baudrillard, have been influential in shaping debates around these issues. Baudrillard argues that we have moved from the representation of reality to its simulation, to the hyper-real, something beyond and outside of reality.




1. Realism as a 19th C movement in art committed to objectivity over emotion, a major disruption in art at the time
2. Realism as a style of representation connected to ‘truth’, truth to nature, objectivity
3. Realism typically addresses familiar, everyday scenes but also harsh truths
4. 20th C image technology sees a major challenge to concepts of the real that question the possibility of reality
5. Photography and screen-based art central to exploration of objectivity and realism
6. Hyperrealism exceeds the realism of photo realism and refuses simple relations between images and what they represent
7. Sculpture takes camera-computer based technologies into even more pronounced hyperrealism and increasingly complex questions of what is real and what is simulated

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